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Post by ianism on May 30, 2014 22:22:31 GMT
wow that is awesome. only ones i DON'T agree with so much are the 914-6 and the Marussia. but i haven't ever driven them so i dunno EDIT: i'm also just a bit confused about a couple of things... how are cars selected for classes? like, why are the Exige, Megane, Miura SV etc in A while Elise, 1M Coupe, etc in B? or does it not matter since you can use them for all the classes they're eligible for anyways? those cars are too fast, even marussia can be like Nismo in twisty tracks and 914 is just OP, is pretty much a Miura SV with C-NOS. I agree with the list, seems to be fair fair enough.
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Post by RacerBest on May 31, 2014 5:01:43 GMT
Yes, I think it is good idea to have those cars excluded.
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Post by ianism on Jun 1, 2014 16:50:43 GMT
waaaaait... wouldn't it be a good idea to exclude the Elite Eclipse from C and D too?
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AQ9
ISRC Junior Member
NFSW Veteran
Posts: 162
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Post by AQ9 on Jun 1, 2014 21:27:54 GMT
waaaaait... wouldn't it be a good idea to exclude the Elite Eclipse from C and D too? No, its top speed for these classes is too low to be a king.
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Gigaxero
ISRC Senior Member
Its all about the driver
Posts: 314
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Post by Gigaxero on Jun 1, 2014 22:24:30 GMT
Its only good for few specific C-class tracks. Since tracks are Little Italy and Rockridge & Union, atleast according to normal rotation, Eclipse wont be so competetive
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Post by ianism on Jun 2, 2014 4:13:35 GMT
alrighty let's do this
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Post by Jussi on Jun 4, 2014 10:57:43 GMT
Jussi, as we're still at the first race of this series, I was wondering, could an exception be added to the powerups rule for cars with no perfect start mods? For instance, I (and I bet more people too) have plenty of jumpstart based cars that have mods like the following ones: Unlike this one: Notice how the first two don't have any perfect start mods as they're Slingshot or Jumpstart based cars, as it's way easier for people to have plenty jumpstart mods and barely just a few perfect start ones; and the last one is also a slingshot based car, but it does have perfect start mods on it. I don't know if this has been suggested or discussed before (at least not since I started racing here a year or two ago), but what if we let, those with no perfect start mods, use one NOS either at the start of the race (I'd use it like that) or w/e? I remember Gigaxero couldn't compete with the top dogs in a race for this, and I myself got a few cars that are jumpstart based, and more people here should have of those too. They'd only need to have the skillmods tab open at the end-race screen, to show both skillmods installed and powerups used. If I recall correctly, even if one uses jumpstart+NOS at the start of the race (once the default perfect start has finished), it's still not equal to 5s perfect start, unless the jumpstart+nos car has Extended Nos and Power Shot powerups involved. Posting this here 'cause it looks like RR3 Planning and discussion thread has disappeared Chandrian, I'd need to see a video comparison that proves it's no advantage over real no powerup racers. ...but generally, I'd say no exceptions, since everyone can buy 5 seconds of perfect start if they want to. Anyone wanna do the video comparison of 5 sec perfect start vs one nitro at the beginning after the default perfect start (or over it)? Jussi
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Post by Chandrian on Jun 4, 2014 12:56:30 GMT
Jussi thanks for moving it here. It's true that everyone can buy 5s of perfect start, but sometimes our good cars have already precious skillmods put on them, like the ones I stated below above. Unless it's someone with 809 skillmods in his inventory, no one is going to ditch things like these for 5x1s perfect start skillmods just for one race: Say, I could buy another S14, but I'd need to waste money, be sure I got a free slot, and use some parts of my inventory, because it can't reach 399 OA with street-tuned parts. This is my E class Scirocco Say we have an E class race next round or w/e. Yeah, I could buy another Scirocco and put 5s skillmods on it, but then again, I'd be forced to fullfill the requirements I stated above, instead of giving me an alternative as simple as this. I can't do a comparison vid, really busy these days (got my university entrance exam on june 10th and 11th), maybe LamboGTR can do it for us? I do remember that I'd lose by a second or so over 5s cars if I'd race with a 9.0s jumpstart + NOS car (with no additional nos duration nor power mods). Default perfect start is like 1s, and nos adds another 2, maybe 3 seconds, for a total of 4.
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Post by LamboGTR on Jun 4, 2014 14:15:52 GMT
Well a standard nos is 3 sec so adding that to the standard PS would be 4 seconds of nos. The only way I can see it being ok would be if the person has 9 seconds of jumpstart and uses it right as the PS ends. Of course video proof would be needed.
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Post by Jussi on Jun 4, 2014 14:48:28 GMT
Well a standard nos is 3 sec so adding that to the standard PS would be 4 seconds of nos. The only way I can see it being ok would be if the person has 9 seconds of jumpstart and uses it right as the PS ends. Of course video proof would be needed. Well, how long is the perfect start NOS with 5 skill mods? Is it 1 second default, plus 5 seconds from the mods, which would make 6 seconds. We could maybe allow NOS at the start with video that proves it ends before that no powerup 5 skill mod NOS. ...it would also of course require a car without any NOS enhancing skills. Jussi
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Post by Chandrian on Jun 4, 2014 14:49:57 GMT
The only way I can see it being ok would be if the person has 9 seconds of jumpstart and uses it right as the PS ends. Yeah, that's how it's supposed to be used. Of course video proof would be needed. Well, if someone decides not to use the NOS at the start but after some jump, Idk if he'd actually gain any advantage over not using it at the beginning, because he'd be losing a tremendous amount of initial acceleration. how long is the perfect start NOS with 5 skill mods? Is it 1 second default, plus 5 seconds from the mods, which would make 6 seconds. Yeah, as far as I know, it adds up for a total of 6 seconds. it would also of course require a car without any NOS enhancing skills. Jussi I agree.
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Post by Tomek on Jun 4, 2014 15:27:16 GMT
Sorry Chandrian, but I don't like your idea at all. I like our races here so much, precisely because there are no powerups involved, please don't ruin it. There are enough powerup users in multiplayer and on leaderboards, let's keep clean racing at least here. And in your example you have NOS duration installed on this Scirocco, so you would like to remove it?
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Post by Chandrian on Jun 4, 2014 16:02:14 GMT
Sorry Chandrian, but I don't like your idea at all. I like our races here so much, precisely because there are no powerups involved, please don't ruin it. There are enough powerup users in multiplayer and on leaderboards, let's keep clean racing at least here. I guess I should have imagined there would be people who wouldn't like this idea, but it doesn't mean that your opinion is what the mayority thinks, nor mine being such either. That's why I believe we should make a poll about this, with signed votes ("I voted 'YES'. Signed, Danteska", for example) and, say, if out of 30 votes there's 25 or so positive ones, then we should go with it. If no, then forget it and just know that this at least had been suggested by someone even though it was denied later. One thing I don't get is why is it such a big deal if it's just one powerup due to the reasons I mentioned? It's not like we'd start using powerups all over the place. The requirements LamboGTR mentioned, 9.0s jumpstart+nos+video (or screenshot at the launch) proof should be enough to make this fair. The exception would only be allowed if the following requirements are met: 1. your car has jumpstart mods installed and no PS mods. I guess we could also add for you to be forcefully required to have a 9.0s jumpstart and no less. 2. no extended NOS nor NOS power mods installed. 3. either video or screenshot proof at the launch, for possible nos-after-jump abuses (even though that I think this wouldn't give you any advantage, as you'd lose the launch power at the start, so it would be the same in the end). And in your example you have NOS duration installed on this Scirocco, so you would like to remove it? Probably, after all I was just experimenting with skillmods on that car and put it because I didn't have any slingshot power or duration ones.
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AQ9
ISRC Junior Member
NFSW Veteran
Posts: 162
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Post by AQ9 on Jun 4, 2014 19:21:23 GMT
No, it would just complicate things. What if somebody with a crappy computer decides to use your method but is not able to record a video without lag?
Like Tomek said, let's keep it as simple as it always used to be. If you don't have a car with 5 seconds perfect start then simply buy one and install enough parts and IGC PS mods. If it's for SB, well, I believe there is no choice but to replace your mods if you want extra seconds less in your finishing time. :/
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Post by Tomek on Jun 4, 2014 20:44:21 GMT
AQ9 have a point. When I first started participating in PBRC's I had problems with understanding all those rules, and you want to make everything even more complicated. For example look, how people had problems with understanding over-complicated rules in last weeks Forum Friday: forum.ea.com/eaforum/posts/list/10093720.pageforum.ea.com/eaforum/posts/list/10093722.pageAlso you want to help only people, who can record their races. And you are really sure that perfect start NOS and NOS in powerup are one and the same? After all installed NOS skillmods don't affect perfect start. So it would required testing, yet you are saying, that you don't have time and want to drop it on someone else.
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