I used to think along those lines that there were. However, I've started to give the camaro ZL1 another shot. Got to say that I'm seeing potential in it for b class courses where higher speeds don't matter, going to get the thing as close to 599OA and see how it does.
This was kind of an epiphany, even the "kings of class" are not good at somethings and that title is usually held into account in racing terms. My nismo for example, fast, great on Late Departure and rosewood rally. Find that it seems to bog down in a circuit race.
Guess what I'm getting at is that if you take the time to learn the car's capabilities, you might just be surprised by what you find. Never was a fan of the MK1 GTI in d or c class and never took one to b class until recently. Different car when it gets to b class.
well... it all depends. given approximately equal drivers, you're not going win many races in 350Z or 370Z. no matter what class. but the level of drivers varies so wildly in NFSW that pretty much anything can happen, especially on unrestricted tracks with traffic.
actually, i think the removal of traffic from the class-restricted tracks was done in part to deliberately give an advantage to heavy boost-buyers who were going for the achievements. they could have removed it from random tracks or set up some kind of rotation, but just the tracks on which you can get achievement points and higher rewards indicates that they didn't want randomness in the races that 'matter' when playing multiplayer
well u can win in any car, the car doesnt matter is your skills I have beated some MR2 with my Impreza(sedan) in C class, i actually did some accel tests to check some cars, i was impresed how some cars considered bad have good accel and some OP cars have bad accel here some of the results S Class R8 LMS Ultra(775OA) - 245kmh GT3 RS 4.0(RS 3.8 did same)(4.0= 799OA - 3.8= 790)- 241kmh Mustang Boss 302 '12(783OA) - 241kmh LFA(789OA) - 236kmh Murcielago LP650-4 Roadster(753OA) - 234kmh MP4 12C(787OA) - 234kmh Mustang RTR-X(796OA) - 233kmh
CmdrTomalak (PC/PS3/PS4): Yep. Dead. Dead. Dead... Somebody should put it out of its misery. It all started waaaaaay back when Most Wanted came out and we all met on the EA forums and decided to branch out on our own. Sad way to go...
Mar 28, 2018 17:40:31 GMT
Tonnzzaah (PC/360/PS4): And unfortunately, the way Need For Speed games were for quite long time didn't help this place at all, for starters, I dropped off from NFS games completely. I did get both Shifts, Hot Pursuit (2010) and later Rivals, but they weren't enough...
Apr 8, 2018 15:00:56 GMT
Chandrian: I don't know how many of you know, but for a while, NFS World has worked very well on a public online server (probably a month or more since it became more stable), containing over 150k registered players.
Sept 7, 2018 14:15:36 GMT
Chandrian: The sync is now allowing races with more than 2 players, and pretty much all original NFSW features are working. The best part is that everything is available for in-game cash on this server.
Sept 7, 2018 14:15:53 GMT
Chandrian: You have to start with a new driver profile, but the progression isn't that hard. If you wanna play NFSW online again, then I advise downloading the launcher of this online server and also joining this Discord server:
Sept 7, 2018 14:16:13 GMT