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Post by Jussi on Aug 8, 2012 20:45:27 GMT
It seems pretty clear that our community does not tolerate hacking. I will however accept ROADRUNNERPT back to the series with his original clean account. I would accept KIRIA91 back also, but he has already ruined his main account as well. What comes to ZAKIUCHIWA, he can continue racing, if he makes a new account. The one that got hacked can not compete anymore. In the future, any evidence of THH will close the account in question out of our PBRC's and any cheating will get the member banned from the board. Does this sound fair? Jussi
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Post by bumbilek on Aug 8, 2012 21:11:44 GMT
Yes, pretty fair to me. Don't forget ask for a proof
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Post by rcgldr on Aug 9, 2012 10:35:07 GMT
In the case of blahhead, the numbers look more like a bug in the stats rather than a hack.
In my opinion, I don't see how this treasure hunt hack gives a player any more advantage than the players that spend a lot of money on platinum packs (and also buy boost exclusive cars). If a player just wanted to cheat, then the player could use a trainer that increases performance (acceleration, handling, top speed). So it's clear hear that the purpose of the treasure hunt hack is to obtain those rare or expensive performance parts (and also to level up quickly).
Part of the problem here is that NFS World is the only racing game where there is an imbalance in the performance of cars and the performance parts installed on those cars, which EA is using as a tactic to get players to spend money on boost exclusive cars and to gamble for performance parts. EA created the imbalance, and now some players have resorted to using hacks like this, probably out of frustration and anger with how the game has evolved.
I'm sure the tresure hunt hack will get fixed quickly, since EA will perceive it as a threat to their revenue.
I didn't like the way NFS World was headed a long time ago, and I stopped doing multi-player races once the beta sessions were over and the game was released. If I want clean online racing, I play Shift 1, even though it's a very small group these days.
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Post by trickeh on Aug 9, 2012 12:53:59 GMT
Well hello there rcgldr,
In case you missed out, ultra tuned parts make a huge difference to a car compared with one consisting mainly of pro parts. It's always the driver, but if you're in the same car and are about the same level you cant deny the fact of the ultra tuned car having the advantage.
This gives a huge advantage to everyone who doesnt spend/or does spend money on the game. They can get 100 ultra parts in a matter of 15 minutes while i would get 2-6 parts in 150hrs of mp/pr racing.
I spend a bit of boost but id never spend anything on the ultra packs, it's not worth it for the prize. A cheat is a cheat, someone might have spent a month, doing lots of racing, farming, th etc... only to see another player going from lvl 1-50 in 15 mins and have his car ultra tuned.
There is still clean racing, but it's only seen in pr mostly. A cheat is a cheat... The only hack i dont bother much with is someone using art money or free roam camera hack. The latter which i find odd it first took them about two years to implement and when it finally came, was as crappy and limited as the one available in the stadiums.
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Post by bumbilek on Aug 9, 2012 12:59:32 GMT
It's always the driver, but if you're in the same car and are about the same level you cant deny the fact of the ultra tuned car having the advantage. Don't agree with you. Thebigman has only 3 parts on his Evora. Try to beat his time on Ironcoast with any of your car.
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Post by rcgldr on Aug 9, 2012 14:29:37 GMT
In case you missed out, ultra tuned parts make a huge difference to a car compared with one consisting mainly of pro parts. This gives a huge advantage to everyone who doesnt spend/or does spend money on the game. My point is that EA is using that performance parts advantage as a tactic to get players to gamble for parts via the gold or platinum packs. A small percentage of players will spend absurd amounts of money to gamble for parts, but for the most part, it just creates an unfair playing field. It's a problem that EA created when they took away the car upgrade system used in version 4 and replaced it with the performance parts system used in version 5, as well as making the highest performance cars boost exclusive. I'm not claiming that the treasure hunt hack is OK, just that the end result isn't any different than the players that spend absurd amounts of money to gamble for performance parts (and to buy boost exclusive cars).
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Post by nfsmagster on Aug 9, 2012 15:46:32 GMT
In the case of blahhead, the numbers look more like a bug in the stats rather than a hack. I´m not sure if there are really bugs in this statistic. There are three groups atm. First group like Blahhead with a big difference of best streak and completed treasure hunts. Second group has only really small differences for example a streak which is only 1 or 2 days higher than treasure hunts completed. I´m not sure about this group, but after looking and group 3 I guess it is cheat too. Group 3 are fair players and their amount of completed hunts is higher or matchs the best streak. Group 3 is the majority in my friendlist and I dont know anybody from group 2 I can trust 100%. The problem is that the th hack includes tank mode and all that stuff. You cant trust people who downloaded it. By the way, imagine you would use speedhacks, why not have good cars also? it just takes 20 minutes with th hack. Yes EA does it like this, but you cant judge them for this. They are just a company, and others do it really similar. Moreover I dont believe in this imbalance, traffic rules and Lotus Evora (IGC) can catch up to GT3 RS after a pick up ruined your run. Driving skills matters too, just look for TheBigMan in his 3 part Evora, he´s still faster than drivers with 6 parts in it. It was fixed with annoversary patch, but it returned quickly. It also got fixed with todays patch, let´s hope it doenst return this time. Everybody can play what he likes, have fun
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Post by TimTaylor (PC/PS3) on Aug 9, 2012 16:29:23 GMT
Hi, its a stupid discussion as long as half tuned cars ar better than full tuned ultra cars in this game... i just found this post: Jussi, why don't you put some pro part on your car instead race? I want to be sure to have the "right" parts, before putting them on the car. The engine is Green Pro engine, but Official Kawashi & Lambo Performance Guide suggests Red engine with Yellow turbo. I'm not sure I have Red engines on this driver. Bones Tuning Guide says to use Blue engine with Blue turbo and Green transmission, I'm not sure what to do. Jussi Tim
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Post by nfsmagster on Aug 9, 2012 18:58:11 GMT
Hi, its a stupid discussion as long as half tuned cars ar better than full tuned ultra cars in this game... i just found this post: I want to be sure to have the "right" parts, before putting them on the car. The engine is Green Pro engine, but Official Kawashi & Lambo Performance Guide suggests Red engine with Yellow turbo. I'm not sure I have Red engines on this driver. Bones Tuning Guide says to use Blue engine with Blue turbo and Green transmission, I'm not sure what to do. Jussi Tim There are players outside thinking every colour of parts has a different meaning. They dont look at the stats of the parts, only on the colour. Looks like Jussi is one of them and prefers a red race engine instead of a white pro engine. Personally, I can´t decide if I´m one of the drivers looking on the stats or one of the players looking on the colour. I have some cars which are tuned after Kawashi´s Guide and they are doing good, but all my other cars ( tuned without any Guide ) drive good too.
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Post by bumbilek on Aug 9, 2012 19:11:37 GMT
Same here Magster. Most of my cars are tuned after Kawashi's guide. Also I have same few cars tuned with classic b,b,g,r,r,r (overal best) parts and found they are almost equal. And one more thing, in one post of that guide someone said difference after tuning between top speed-acc-handling should be the same like while a car was stock. Tried that on GT3 and guess what? On some tracks, car with that setup is better than that with the setup on Kawashi's guide. I'm confused about tuning, atm
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Post by rcgldr on Aug 9, 2012 20:19:27 GMT
The problem is that the th hack includes tank mode and all that stuff. You cant trust people who downloaded it. By the way, imagine you would use speedhacks, why not have good cars also? it just takes 20 minutes with th hack. I didn't know the th hack also included other hacks. I also assume that th hack requires server side interaction in order to actually get the th rewards like parts, so it should be much easier to detect / fix than client only hacks (ones that just affect performance). EA is using that performance parts advantage as a tactic to get players to gamble for parts via the gold or platinum packs. Yes EA does it like this, but you cant judge them for this. They are just a company, and others do it really similar. EA could have avoided using imbalance in car performance as a tactic to sell boost. When the core gameplay is unfair, some players are going to react to this with hacks. NFS World has a higher percentage of cheats and hacks than other racing games. I don't know how much of the cheating is because of the unfair gameplay versus other issues. From what I understand, some other MMO games have content players can buy for real money, but that content is novelty or prestige like items, and doesn't result in an unfair advantage. Time savers sold for real money like cash and rep amplifiers is one reasonably fair way to sell boost. Same with the aftermarket stuff like neons or body kits, wheels, ..., just cosmetic stuff that doesn't make the gameplay unfair. Actually, it's been months since I played Shift 1. The point here was that cheaters are / were relatively rare with other racing games, when compared to NFS World. Getting back on topic, I'm not sure why any player would risk their main account by using a hack that is so easily detected and involves server side interaction (meaning that EA should have a log of this activity, similar to the time when a disgruntled EA employee set the price of the CCX to zero boost). update - There's a thread at ea forums indicating that they've banned some players. I don't know the size of the situation, out of the 17 million accounts, how many were using a hack of some kind, and how many were banned? (Hopefully no innocent players were caught up in a mass banning).
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