I wonder if you didnt consider the fact that he was cheating.
IIRC, those videos were made before any of the modding tools for NFS Shift were available, so it's unlikely that he was cheating, or at least it was unlikely that he was using mods to cheat. It is possible that to update the PhysX directly from nVidia, but I don't know how that would affect gameplay.
Remember, he's one of the few players that benefits from setting steering assist to low and traction control to high. It's some type of exploit, but one that only seems to work on some systems. He's using a G25 wheel, so it's not related to some gamepad quirk in the game.
I've noticed that steering speed sensitivity is having some effect on my own lap times, but I'm using a joystick to steer. I don't know if there's some special controller setup that affects gameplay for wheel users.
Those videos were made back before patch 1.01, so it's possible that whatever grip bug that Cipriani experienced when he ran a 5:55 lap in the MC12 at Nordschliefe (career mode), that Anak was also experiencing, but more often.
So far no one at EA has acknowledged the existing of a grip bug or that one of the patches fixed it. There was a glitch bug with online play before patch 1.02, that mostly affected the SpecV, but normally it resulted in slower lap times.
ive seen this Topic while googling and some things about me and wr i should explain u.
First: plz excuse my bad english, if u dont understand me on some points, i will try to make it better
I didnt change my system at all, i just practise a lot, my zonda has more than 8000kms now (my bike + my car didnt have so much kms since september together). The fact why im such fast now is because ive worked a lot of hours on the tuning setups and im driving since January in Normal Handling mode. As you can see, all my recent fast laps are from January, before i was racing in Pro mode for a long time and maybe it helped me to handle this game better than ppl who started it with normal. To my tunings, ive mailed with guys from PRO Team USSR, Cipriani and other fast racers and i looked to real racingcar setups to find out what is the fastest. Actually, tuning can make the car so much faster that some ppl can think about cheating, but in my case, theres no cheat. Afaik, its impossible with wr client and i cant think that i should be winning something if i cheat...i also drive online with a complete original game, not even "nointrofix" or "nodvdcrack"
I didnt joined ISRC cause i dont have so much time to do wrecord, playing the German EA Competition and racing online, maybe now i will do it if i get time for it.
To Grnkjr/Poul: I remember this video and im suprised that u still talking about like that, ive mailed u after this upload and explained u why i rammed u in that race: cause u did it the 3 races before. One thing in that Game u all need to know: lag crashes are happening more often that u can believe, maybe these crashes from grnkjr was this bug and ive reacted wrong, but its not fair to talk about me as an unfair racer like that without realy knowing me. I really try to drive without contacts but in this Game its really f***ing hard, the game is just done for ramming races.
As i said before, i was racing up to december with pro handling cause i had no idea that normal without any assists is so much faster and thats maybe why im so fast now. The case zx12rcr and the long mailing with him and rcgldr also helped me to find out better pad settings, actually the change to 65% "speedsteering" (idk exactly the name) made me winning precious seconds on cornering in tracks like willow or road america.
I tried also the rcgldr setups but i dont like them so much, maybe they are good for a standard setup for all maps, but i prefer to make on setup for each map (for wrecord only of course, because of this missing setup slots)
Other thing ive noticed: the "luck" factor in this game. Sometimes i can drive through the eau rouge/raidillon in SPA with 240 kmh without any problem, sometimes with 210 i get jumping car and i fly away. Many tracks has this issue, road america and NS almost. To do the fast laps ive did last times, i probably did 100 laps on each track with 5 or 6 different tunings and im sure that i can still be faster on each one, but this "luck" factor is really a problem to do fast laps in a row. Btw, i also think that i should be faster with a wheel because its more sensitiv to steer (with pad im surely loosing time cause i steer too much) and i cant throttle/brake in same time, that can be very precious in some corners.
To the Grip bug: I got it sometimes with patch 1 and my GTR Rating 14, 1:16 on Laguna and Pro handling was really awesome...since patch 2 i dont think that ive got it again.
Last but not least, if u want some details of my tunings u can ask me, here some infos about my actual zonda setup, its not perfect but i did 1:56 on NS Nürburg with it:
Sway bar: 57,10/85,66 Spring: 466/566 Bump: 1/2 Damper slow rebound: 10300/9800 all others full left
Gears: 1,2 full right, 3: 1,42, 4-5: middle, 6:0,87
Acutally this setup gives the feeling that ure not so fast but the cornering speed and acceleration out of corners is really impressive, bumoy sections need to be take without or just 20% throttle to not get jumping car..
All these things ive told u its not just to defend myself or to critic grnkjr for his video or whatever, its just to explain my point of view on this game and how i worked to become fast, actually i also hope to see u fast guys sometimes online cause its almost boring and it happend often that i met Greenmonster or grknjr and you just leave lobby when i come...If i was aggressive or rude sometimes, im sorry for it...im actually a nice guy if u know me better, ive talked about with tomast and i agree that sometimes i make errors and it crash but when u drive fast, shit also happen and the lag crash bug (i meand that u was rammed but the guy u suspect was 10 meters away from you) happen too, theres a video on youtube but i can find it, 2 players view and the ram is unreal.
Well I am sorry for putting that video up if it was unintended to ram me, but I remember that day we raced online and you blocked me every time I tried to overtake you and whenever someone hits my car in this game it spins off even if people are just tapping my rear end. I will take that video down from youtube, but I also uploaded it because it had a speed bug in it. There is no way people can make such a lap time like the one I did in that video using GT-R SpecV, it was so much faster than normal. I think you are showing this community and us in it respect with you sharing this information clarifying things and showing your setup and thank you for that.
i agree that sometimes im pissed off casue of many races with intentional rams and im getting lill bit more aggressive but its past, now i try to calm down and beeing more clever in my driving.
At this time (your video) i was driving pro mode and in car view so i had much difficults to see whats happen behind me and fast players usual drive the same line, i guess
You dont need to remove it, maybe just remove the part with "this guy rtxus..."
The setup isnt perfect now, im still working on it but i believe that many different setups can be very fast, what i noticed is that the differential settings are the most important ones...If someone have ideas to make it better, post it
Post by TheGreenMonster (PC) on Feb 18, 2010 16:00:42 GMT
Welcome Rxtus to our community of racers.
You will help add another style of racing to ISRC, You can be Poul's new racing buddy, We call him Poul = Grnkjr0 He's the fastest we have besides Ciprani, which is on vacation at the moment.
As far as me, I don't like big rooms, 6 or more because I am not as fast, I usually get crashed in the first corner and continue to get hit till I am at the back of the pack. Plus everyone try's to block me from passing. Then I get that road rage attitude thing going on.
I like racing time attack it is a whole lot less violent and I can get at least 2 good laps in without error...
Sunny have you forgotten Rogerio? I think he is much faster than me, I am a noob in NFS racing compared to him. Poul
I was just talking about our picture base completions, Regerio & Jeff are way above my level of thinking, It's like listening to Albert Einstein theory on quantum physics, I read everything they write about but only take in about %60 of it
The setups I created are "minimalist" settings, and sometimes I just used numbers that I would use for other games. Based on Anak's very fast runs with default tuning, I assume that setups weren't making much difference. The main thing I worked on was choosing the right cars and upgrade combinations for 4.0, 6.0, 10.0 and 14.0 events. For the downforce, I pretty much picked near zero or maximum downforce, depending on the car. The tire pressures I just reduced the lowest one to 30.0, except for Zonda where I set it to 23 front, 24 rear, a common setup used by other players for a while (many use lower pressure now).
The controller settings, especially speed sensitive steering factor, seem to have an effect on lap times in NFS Shift. This doesn't happen with other racing games, the feel may change, but not the lap times.
Setting steering assist to low is similar to the controller settings, and it's helping some of the very fastest players, most of which are using game pads, but also some that are using wheels. Most players do not seem to get any benefit from steering assist set to low, and it does mess up lap times at Willow Springs because the racing line is wrong there.
Your differential setting for the Zonda R 30/90/60/90, wouldn't work in other racing games. The 30 you use for acceleration would normally result in the inside tire spinning, but perhaps because of what I think is a hidden traction control assist that can't be turned off, or if you are actually using traction control, then perhaps it would allow the car to turn easier. The deceleration number is a high locking factor which should make turn in more diffcult with engine braking, however lift throttle oversteer is rarely used in this game. The default locking factor is described as the value used during transitions, but it may be added to the other values instead of only used during neutral throttle. NFS games often implement these setup parameters differently than they are described. I'm not that familiar with the Visco setting, since most of my sim oriented racing games only use rear wheel drive cars.
Using positive toe on the rear tires should make a car unstable under acceleration, but again it's an NFS game.
Lastly, it's also possible that some of these numbers are backwards. Already in the simple tuning menu, the oversteer / understeeer setting was backwards.
actually your setup is very good for Multiplayer races (especially for the good mix between control and speed), kindly as them ive postet on youtube. I guess everyone has a different driving style and yours so as mine wont work for everyone.
The fact that the NFS setups wouldnt work on real life or on GTR2 is obvious, i guess the physics in that game are set too arcade and thats why such extreme settings may work fine.
I tried a lot of different setups, such as yours, ciprianis (normans are unreal , 49:270 on Dakota GP, 1:48:440 Road America or 48:890 on Silverstone National are realy fast times i got with it) and them of the PRO Team and im still searching for the best compromise between those setups...
Tonight i worked on SPA and i tried a new one, i could drive a 2:00:800 with 3 big errors, so i think its a good one (but im too tired to make 50 laps tonigh to get under 2 ), i also tried it on the NS sections and was always very near of my personal bests with the feeling that i wasnt so good at all...Maybe u all try it and tell me what u think about
Its a mix between mine, ciprianis and the SPA setup from PROxSterh, so tx to them for any tips!!
Actually i cant imagine to drive with this steering assist, ok its not a sim but i just cant convince me to do that, when i drive for wrecord i usualy let the "ideal line" off cause its disturbing me more than it helps, so if the steering help uses this line, i guess it will be very difficult for me to get a fast lap.
In fact, many setups can be fast in this game, i also tried 5/6 downforce with shorter Gears on SPA and i could make a 2:01:050, so, as i said before, i think each one need to find out wich tuning is the best one for his driving style.
And a question: Do i need to register for the Picture based Competition or can i just post my result?
PS: Grnkjr/Poul, u should post your laptimes on wrecord, i think if u make all maps u can kick my a** from the first place
Last Edit: Feb 18, 2010 22:22:36 GMT by rtxus (PC)
Jussi: Oh wow, the photobucket 3rd party hosting service is only $399.99 per year.
Sept 25, 2017 8:21:10 GMT
Jussi: Got it sorted with OneDrive
Sept 25, 2017 16:12:25 GMT
Tonnzzaah (PC/360/PS4): Haven't it been quite dead for a while now? It's really a shame, as back when this was awesome place to hang out, and, well. I did stop being that active here, as unfortunatelly I kind of lost my love towards Need For Speed games. It's a shame, really...
Oct 14, 2017 20:58:24 GMT
CmdrTomalak (PC/PS3/PS4): Still playing NFS 2015. Haven't checked out the newer ones yet. Payback looked like The Run. Anyone check it out?
Oct 27, 2017 15:25:41 GMT
TimTaylor (PC/PS3): hi, long time ago that i was here, atm playing forza fh3 and forza 7 and saw the ads for payback, maybe i buy it
Nov 18, 2017 17:41:33 GMT
TheGreenMonster (PC): I've been racing projects cars 2 but wanted to know if the newest NFS payback was compatible with a steering wheel does anyone know??
Dec 2, 2017 17:42:28 GMT
Bandit (PC/PS3/4): I upgraded my rig to a triple monitor setup and T300 and now am very much enjoying Assetto Corsa. One of the best racers out there atm.
Jan 14, 2018 12:05:15 GMT
egoist208: ded forum
Jan 22, 2018 20:21:36 GMT
CmdrTomalak (PC/PS3/PS4): Yep. Dead. Dead. Dead... Somebody should put it out of its misery. It all started waaaaaay back when Most Wanted came out and we all met on the EA forums and decided to branch out on our own. Sad way to go...
Mar 28, 2018 17:40:31 GMT
Tonnzzaah (PC/360/PS4): And unfortunately, the way Need For Speed games were for quite long time didn't help this place at all, for starters, I dropped off from NFS games completely. I did get both Shifts, Hot Pursuit (2010) and later Rivals, but they weren't enough...
Apr 8, 2018 15:00:56 GMT
Chandrian: I don't know how many of you know, but for a while, NFS World has worked very well on a public online server (probably a month or more since it became more stable), containing over 150k registered players.
Sept 7, 2018 14:15:36 GMT
Chandrian: The sync is now allowing races with more than 2 players, and pretty much all original NFSW features are working. The best part is that everything is available for in-game cash on this server.
Sept 7, 2018 14:15:53 GMT
Chandrian: You have to start with a new driver profile, but the progression isn't that hard. If you wanna play NFSW online again, then I advise downloading the launcher of this online server and also joining this Discord server:
Sept 7, 2018 14:16:13 GMT