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Post by VGSpeedPro on Nov 18, 2009 8:31:24 GMT
Hi!
With a very few rare exceptions, having a slower system is always worse then a faster one... This is true to all Racing, FPS and probably some other kinds of games... The main reason has to do with Controller Lag, which in Racing Games means that if your System is Slow you may be turning the wheel too much, for too much time or too late, thus causing the time loss.
Rogério
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Post by Grnkjr0 on Nov 18, 2009 14:19:14 GMT
I know Rogerio but I have trouble downgrading my system for it to be a "slow" one - which is why recording with FRAPS using full mode and setting my system back to stock, should give the lowest fps possible. Poul
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Post by rcgldr on Nov 18, 2009 18:53:40 GMT
I know Rogerio but I have trouble downgrading my system recording with FRAPS using full mode Full mode or half mode shouldn't matter. Fraps will normally reduce the frame rate to the capture rate. In my case I set it to 30 fps for capture; with fraps not recording, the fps is 60 or higher, and with fraps recording it's fixed at 30 fps. It may help to test using the GTR SpecV from my savegame: rcgldr.net/nfss/nfss.zipAssuming you don't use "nfss" as your name, you can just extract it to the save folder (documents and settings\...\nfs shfit), and you'll see nfss added to the list of saves when you start Shift. I was testing at Willow Springs, mostly turn 2, the first right hand turn. I can turn in to get the car to oversteer a bit and go full throttle, with the steering nearly pegged right, for turn 2 easier with fraps off than with fraps on. The difference is small, but there is a difference. Otherwise you'd need to compare lap times Here is a video so you can see what I'm doing, except that turn 2 isn't quite the same as what I can do with fraps not recording. Turn 1 (the very first turn) is a better example, although it's 4th gear instead of 5th gear: rcgldr.net/nfss/nswssv14.wmvyoutube version: www.youtube.com/watch?v=qK9_QSv_bms&fmt=22What happens in the video is that the car slides back to the oustide of turn 2 with fraps recording, but can hold the turn or go inwards a bit more to the inside of the turn with fraps not recording while at the same or faster speed. My system is Intel Core 2 X6800 2.93ghz, ATI HD4870 512 mb video card, SoundBlaster X-Fi Platinum, 2GB memory. having a slower system is always worse then a faster one... Other than the newer NFS racing games, most of the racing games aren't affected by the system speed (if the system meets minimum requirements). The older NFS games NFS2-NFS5 worked on a large variety of systems. Even if the video display was messed up or jumpy, the control inputs and the gameplay weren't affected. What the older NFS games did and what most non-NFS PC based racing games do is skip frames when they get behind. The video is handled in separate thread (task), so it doesn't interfere with the rest of the game. The video may get jumpy due to a lower frame rate, but it won't get laggy. If there pause in the display it catches back up on later frames, sort of like lag correction when playing online, and unlike Undercover where the bluish screen pauses simply stopped the entire game, increasing lap times by the amount of the pause.
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