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Post by Jussi on Mar 17, 2011 13:40:37 GMT
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Post by Jussi on Mar 17, 2011 14:03:31 GMT
...actually, I'd like to find a shop that does not add obscene shipping costs for a simple DVD case. 10 or 15 Euros is not reasonable at all. Jussi
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Post by Paragleiber on Mar 19, 2011 13:53:07 GMT
Well, international shipping is always expensive. If I wanted to send the smallest possible package to you I also had to pay 8.60 euros for it as far as I can see.
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Post by Jussi on Mar 19, 2011 19:08:48 GMT
Well, international shipping is always expensive. If I wanted to send the smallest possible package to you I also had to pay 8.60 euros for it as far as I can see. It should be delivered as a letter. then it won't cost as much. It took me ages to get my TDU2 from ASDA, but they sent it in a padded letter and there was no delivery charge at all. Jussi
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Post by rcgldr on Mar 20, 2011 0:46:10 GMT
What would the card in a box get you? Didn't you already buy a starter pack?
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Post by Jussi on Mar 20, 2011 2:18:18 GMT
- 8000 SpeedBoost - Toyota Supra MK IV (Owned car) - Porsche Cayman S (Owned car) - BMW Z4 Coupe (Owned car) - Double Rep Amps (+100%) for 10 days - Double Starting Powerups - $60,000 Starting Cash Here: www.needforspeed.com/post/introducing-need-speed-world-card-boxI would be buying it for the cars (and boost). People in America can just buy the code from EA Store. Jussi
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Post by rcgldr on Mar 22, 2011 3:41:02 GMT
OK, but none of those cars in the list are competitive, and EA/BB has announced the Murcielago for patch 5.15, probably also speed boost only purchase. My guess is after players buy the Murcielago, then spend the time and/or money to upgrade, EA/BB will release yet another car, perhaps the Zonda and start the cycle all over again.
It appears that EA/BB's plan for NFS World is to trickle out boost exclusive content, with excessive pricing, currently $4.12 for a random tier, random component pro part, most of which are the lowest one, "improved" via the gold card pack, charging $3.75 to add neon to a single car, ... . The pricing has become absurd, and the time it takes to level up and buy cars is so excessive that many players are giving up on NFS Wolrd and moving on to other games.
Unlike a retail game were sales are mostly a function of quality and content in a game, NFS World's income is based on an adversarial relationship that essentially punishes players for not buying boost, with either an excessive amount of time to level up, acquire cars and performance parts, or to be excluded from some of the game's content. Although EA/BB claims 3 million NFS World accounts, only 17,518 players participated in the last community event, Home for the Holidays, not a good sign.
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Post by abdmaster on Mar 22, 2011 15:22:03 GMT
I pretty much stopped playing the game since January. Too much Boost contents, rooms full of cheaters, not listening to what players wants,.... No point in playing it anymore. Even the new game mode won't be enough to satisfy the players to come back.
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Post by rcgldr on Mar 23, 2011 9:39:19 GMT
The Murcielago costs $13.75 (usa), 5500 speed boost in game. It's a bit faster than the M3, so this now officially make NFS World a "pay to win" game.
This could be the start of a new EA/BB tactic to release a series of increasingly faster cars for boost. Wondering when the Zonda will be released.
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Post by TheGreenMonster (PC) on Mar 23, 2011 21:27:03 GMT
That concept suck pay to win. unless you crash the wall then you still lose because you can't drive 55..... The Murcielago costs $13.75 (usa), 5500 speed boost in game. It's a bit faster than the M3, so this now officially make NFS World a "pay to win" game. This could be the start of a new EA/BB tactic to release a series of increasingly faster cars for boost. Wondering when the Zonda will be released.
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